Thursday, 14 January 2016

P24 - Production & Editing Schedule

PRODUCTION & EDITING SCHEDULE 

(AIM TO MEET THESE DEADLINES)


Date
Activity
Cast
Personnel
Location
Equipment
Props
Contingency Plan
16/01
Scene 1 Filming Part 1 Scene 1 Part 2, Scne 2 Part 1
Maisha
Yaseen
Simi
Sharmila
Outside House
Lighting
Camera
J-Box
Lighting
If the lighting equipment doesn’t work, use the light from the torch on the phone
26/01
Film Scene 1 Part 2, Scne 2 Part 1 & Scene 2 Part 2
Yaseen mostly
Maisha
Simi
Rahela
Maisha
Inside 2nd bedroom
Passage
Stairs
Lighting
Camera
Dictaphone
J-Box
Bedroom furniture and setting
If Yaseen doesn’t want to act, use little sister on another date
26/01
Upload &import footage
-
Simi
-
MacBook
SD Card
-
If SD doesn’t work, use personal one
30/01
Place in order
-                 
Sharmila
-
MacBook
-                 
-                 
05/02
Edit Scene 1
-                 
Simi
-                 
MacBook
Final Cut
-                 
-                 
06-13/02
Edit rest of footage
-                 
Simi
-                 
MacBook
-                 
-                 
15/02
Collect & add sound
-                 
Simi
-                 
MacBook
Web 2.0
USB
-                 
-                 
16/02
Add typography
-                 
Simi
-                 
Web 2.0
MacBook
-                 
Crop typography from screenshot and use if you cannot download font
19/02
Add effects/ transitions
-                 
Simi
-                 
MacBook
Final Cut

-                 

20/02
Check for final editing
-                 
Simi
-                 

-                 

21/02
Get final feedback
-                 
Simi
Sharmila
-                 
Final Cut
-                 

21/02
Make amendments suggested from feedback
-                 
Simi
-                 
Final Cut
-                 

25/02
Export and upload film onto Blogger
-                 
Simi
-                 
Final Cut
Web 2.0
-                 

Sunday, 10 January 2016

P22 - Evaluation of Feedback on Trailer, Poster and Film

Film

From our animatic story board, it enbaled our audience to see what exactly we want in our film and how we want to present it. However the storyboard we created did not have a dialogue, so our target audience could not get a feel of our actors  and how they will be portrayed in our film. This is a limitation as if we had provided this, the audience could have gotten a better perspective on our film and provide better feedback.

An improvement they said to make was to make the first scene clearer on how it was a year before the second scene. This will be particularly clear through the jack in the box as in the first scene it'll be less dirty compared to the dirt collected over a year in the second. We will also have the text on screen appear one by one, allowing the audience to have more time to read it and therefore know it is a year later. 

Also from out audience, they said in order to appeal to them more we need to make the film more scarier. This particularly useful as now we keep in mind the effect it'll have on the audience. This way, if we are filming, we can see if it'll be effective in making the audience scared or not.  


Poster

Generally in our film poster feeback, there was not much improvements that need to be made. However the jack in the box that we have does not look like the one that I have drawn in my draft of the poster. Where I wanted to the spring to be visible, on our actual jack in the box, the spring is concealed within the clothing of the box.

The main improvements suggested were simple improvements, for example placing the ghost's face behind the jack in the box, however due to the dimentions of the box in the picture it'll seem like we have too much going on in our poster, therefore adding that idea may seem to appear too much. Another suggestion was to replace the clown with the ghost, however to take the clown off the jack in the box may ruin the effect of how it springs up, which is vital. Therefore we cannot include this idea too. 

All together, the overal feeback from surveys was to keep the poster simple, which is what we intend to do, which is why the feedback was so helpful. We want to have a spotlight on the jack in the box, but edit the picture on photoshop to make it look more grim and dirty. The sole isolation of the box highlights that the ghost and the box work on their own against attaining victims. Therefore because of the feedback, we are now able to incorporate the needs of the audience into our film poster.

Trailer

In the questionnaire, the feedback we recieved stated that sound was significant in creating a radio trailer, and most people preferred if the story wasn't narrated within the trailer. This is why we have significantly used sound and voice overs as opposed to extracts from within the film. Although both can be effective, the feedback shows us that the audience prefer being scared with sound effects and eerie background music. We have done this by including the jingle of the jack in the box. The simplicity of Pop Goes The Weasel is effective as something so innocent can be turned into evil, causing the audience to build suspense within themselves. 
We showed our audience the trailer teaser, as not all audiences like listening to a full 2 minutes of the trailer. This way, we can appeal to both audiences as some may prefer getting a 2 minute insight into what they are about to watch. From our teaser trailer feedback, we found out that it was very good overall. As we give a history of a jack in the box, we use the conventional deep male voice, however some audience members think using a child would be more creepy and significant. However, we did not think we could do this because nowhere in our film does it have a child or anybody a jack in the box could appeal to. However our feeback was useful over all as we were told that it appealed to our audience and it kept them engaged the whole time.

Tuesday, 5 January 2016

P21 - Font/Typography

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P20 - Animatic Feedback


                                            Animatic Storyboard Feedback


From our feedback, it gave us an insight into what we could do to improve our short horror film. In doing so, this not only allows us to create a better fit for our target audience, however by including their thoughts and opinions, it allows us to relate with them more.

We initially briefed our two respondents with what our animatic was about however we think they thought it was a miniature version of our film - which it should be, however in our animatic, we did not include dialogue. Instead, we worked on the sounds, transitions and effects to highlight the pain focuses of our film and what would need more work on. Additionally, to resemble the pace of the film's spoken dialogue, we had the text on screen of when the characters would say what. This meant that some dialogue from characters would appear for longer as well as some appearing for a small amount of duration. This made it hard to read for our respondents, and was one of the improvements they said to make.

Another improvement they said was to make the first scene clearer as to how it was a year ago compared to the second scene which was a year later. Therefore as opposed to having a box on the screen which disappears, we will have text slide up onto the screen as there will be a pan shot of the area. There will also be 'digital' beeping sound effects as the text comes up, to make it clear to the audience that there is something on screen to pay attention to. This will also be repeated for the second scene with another panning shot, yet with a slight change to the scenery. E.g. the grass will be shorter, or the bench will have 'aged' to show the difference of a year's affect on a natural setting. The lighting will also contrast as in the first scene, it will be night time however in the second, it will be daylight.

Our audience feedback said in order to appeal to our target audience, we need to make the film more scarier, but did not specify on how to do so. From this, we think that sound has a major influence, which is what we were already criticised for. Therefore by improving the sounds ad adding more faced paced action scenes/hand held camera shots, we believe that we can improve the quality of the short horror film and essentially appeal to the audience.  

Monday, 4 January 2016

P19 - Final Script

PURPLE:Year 13:Media:Logo.jpgFINAL Film Script

EXT. PARK – NIGHT
DEC 2007

[Farzana running away from something through the forest]

Wryly: (running, panting)

Dialogue: Please stop! … I haven’t done anything.

[Farzana runs towards a bridge – she waits at the bridge, holding a box in her hand – she looks at it and realizes she needs to get rid of it – in the frame when she is just about to chuck it, a black figure appears but vanishes when the box is chucked down – it lands on the floor and she runs off]

EXT. PARK – DAYTIME
DEC 2008
ONE YEAR LATER

Characters name: Hasan, Tam, Sharmila

Wryly: (talking, interacting)

[Hasan and Tam are playing with the ball whilst Sharmila is sitting nearby on her phone]

Dialogue –
Hasan: Give me the ball man!

Tam: Come get it then, that’s the whole point!

Sharmila: Oh my god, you two are so annoying

[Hasan kicks the ball at her but goes into the bush]

Sharmila: Ow! …[Hasan kicks the ball at her and it falls into the bush]
Shame, you deserved that.

Hasan: [groans] Tam, come help me

[They both try and get the ball out of the bush but cannot reach it – instead Shahin gets a dirty jack-in-the-box out]

Tam: Oh my days, look what I found (curiously)

Hasan: [to himself] Where is the ball?

Tam: Oi man, look at this, it’s a jack-in-the-box!

Hasan: Are you a baby or something, imagine how old that is, put it back and help me get the ball

[Hasan is still trying to put his hand in the bush to reach for the ball – Sharmila walks to Tam to see the jack-in-the-box]

Sharmila: Ew, that is disgusting!

Tam: Open it!

[Tam throws it to Sharmila, and she squirms from its’ dirtiness and throws it back to him]

Sharmila: Are you dumb? You do it.

[Hasan gets up irritated and takes the box off Sharmila]

Tam: Nah man, actually leave it that looks dodgy.

Hasan: No, if you two wanna see what is inside that bad, I’ll show you!

[He begins to slowly wind the jack-in-the-box whilst the other two come closer to see. When the box pops open, they all jump and drop the box]

Sharmila: Why is that so creepy looking if that’s a kid’s toy

Tam: Well it’s not anymore if it’s been in a bush for god knows how long

Sharmila: Has ... (Hasan stares at the box and ignores her) Oi! (she nudges him and gains his frozen attention)

Hasan: Yeah, what?

Sharmila: Are you okay?

Hasan: Why wouldn’t I be?

Tam: (laughing) why you getting so scared, it’s just a dumb box.

Hasan: How am I getting scared?

Sharmila: All right, lets go its getting cold.

[Sharmila and Tam are walking off, leaving Hasan behind them; he picks up the box and hides it in his bag]

EXT. STREETS – DAYTIME

[Hasan is walking on the streets, he sees dark figures flashing by, he gets agitated and worried so he gets his phone out and calls his sister]

-   Split screen –

Hasan: Where are you?

Simi: Where else am I meant to be? I’m at school.

Hasan: I’m coming to pick you up.

Simi: What the hell! Why? You know that every non-uniform day I go out with my friends.

Hasan: No, mum said you can’t this time and I have to pick you up.

Simi: Why you lying for?

[Her friends singing -  “Why you always lying?”]

Hasan: Shut up, I’m coming to get you right now.

[Hangs the phone]



EXT. SCHOOL PLAYGROUND – DAYTIME/NIGHTIME

Characters: Hasan and Simi    

Wryly: (Talking, panting, shouting)

[Hasan is at the school playground waiting for his sister – children are running, screaming and shouting – Simi sees Hasan and tells the teacher to leave and walks towards him – he holds a box in his hand]

Dialogue –

Hasan: Oh hey, how was school?

Simi: [looks at him weirdly]
…Yeah it was all right. [Her focus moves onto the box in his bag] What’s that? Did you get me something? Aw!

Hasan: Um…no it’s a friend’s. So what lesson did you have?

[Hasan hides the shape of the box more into his bag]

Simi: Rude. Why are you so interested? You never ask me.

Hasan: Gosh, can’t I just ask without getting…

[Hasan suddenly sees something appear but it vanishes – he stops walking and his sister carries on without realising. His sister’s voice becomes muted whilst the camera is disorientated]

Simi: No you can’t… and hurry up.

[The scene is very active with black flashes of a dark figure – Hasan sees something on his hand and tries rubbing it away but it doesn’t go – he runs leaving his sister]

Simi: Oi!!! Where are you going??? Hello??

[He doesn’t answer her and just keeps running toward a dark tunnel]

Hasan: Oh god, please… No! [he pants whilst he runs] I haven’t done anything wrong!
[He reaches the end of the tunnel and runs towards the park and up the hill. The ghost flashes past him, and the music gets louder as the figure gets closer. He worries and has a montage of him picking up the box. He realizes he needs to get rid of it and gets the box out of his bag and chucks it]

[He has a breath of relief as all the music stops and he stops running. – His sister catches up to him]

Simi: Oi where the hell did you go? Leaving me like that. Thanks a lot, you want to come pick me up and then you run away?

Hasan: Huh, um did you just see that?

Simi: See what?

Hasan: Oh, um nothing, leave it.

Simi: Weirdo, now can we go?

Hasan: Yeah, please lets get out of here.

[They both exist the park and walk home]


INT. HOME: KITCHEN/FRONT DOOR – NIGHT TIME

Characters: Hasan, Simi,

[Hasan turns the key of his front door and looks around before he enters]

Simi: Where’s mum’s car?

Hasan: Probably out

[Hasan goes straight to the kitchen and looks for food. He takes a carton out of the fridge and accidentally spills it on the floor]

Hasan: Oh crap! Where’s the cloth? (To himself)
[He goes to open all the cupboards, as he cannot find it anywhere else. As he opens the last one, the ghouls face appears with a loud sudden bang and the screen goes black].