Friday 12 June 2015

R4 - Genre Theory & Moving Image

" Genre is a system of codes, conventions and visual styles, which enables an audience to determine rapidly and with some complexity the kind of narrative they are viewing" - Turner, 1993: 83
 
GENRE IDENTIFICATION
- Genres are not a representation of the real world, but are media products.
- Genre depends and works through intertextuality and is understood in terms of others.
- All genres have a central element around which they are constructed.
- When watching a film, we recall our 'generic memories' so identify a genre so we know what is more likely to come up and what we should expect.
- Genre ultimately relies on the audience's knowledge and experience of them in order for a process of understanding or intertextual reading to take place.
 
MOCKUMENTARY:
- Are parodies of the documentary genre.
- Fictional stories
- Use handheld cameras quite often, natural sound and lighting
 
ICONOGRAPHY:
- An icon is a type of sign and resembles the object for which it stands.
- Many film productions use iconography whether its in the film poster, or in the actual film.
- Frame, location, image, set design, costume, placement of objects, special relations , the interplay of light and shade, camera position and angle view can be used to accentuate iconography.
 
GENRE CRITISISMS:
- Circularity: to establish a genre, you need to firstly isolate its content which then presupposes the existence of the genre.
- Linearity: descriptions may be too static to accommodate adequate generic developments and diversity.
- Labelling: Generic systems are too large (which is why we need sub genres).
- Repetition: Films often replicate those before them making a continuing line of similar films with similar storylines. (lack of variety).
 
 


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